Brian is a sophomore studying Software Engineering. He conducts NLP research in the Human Language Technology Research Institute, and has held software engineering internships at IntelliEpi and Raytheon. He will be interning at Credera during summer 2017. In addition, he is rapidly immersing himself in virtual reality development. During his spare time, Brian can be found playing sports, rocking a piano, or watching horror movies with his eyes closed.
Tushar is currently a junior double-majoring in Computer Engineering and Computer Science. He was part of the Clark Summer Undergraduate Research Program, and has done artificial intelligence projects in the past, working with images and regression. He is passionate about science, math, and engineering, and is always curious to learn more. In his free time, he likes to listen to music. He also plays the piano and the viola.
Director of Technology
Marwan is a junior studying Computer Science. He has previously worked at Dell where he created an internal server for the PG Failure Analysis sector. Currently he is the Principal Investigator of a virtual reality research project at UT Dallas where he is testing the effects of immersion on detail retention. Alongside his research project, Marwan is also a Co-Founder of a fitness company based in New York. When he’s not working, he is typically playing a video game, watching astronomy videos or enjoying his social life.
Victoria is a junior in Computer Science, also getting an unofficial minor in ATEC. She works as a certified pharmacy technician and has been nominated to represent the technicians of the costal bend. When not working, she can be found playing video and board games, watching people play video and board games, learning how to make games, or enjoying time with her pets.
Hari Narain is currently pursuing a Master's in Electrical Engineering at UT Dallas. He finished his Bachelor's at NIT Raipur in India. At that time, he led the Students' Placements Office and was instrumental in a perfect placement record in 2010. He is an engineer by choice and is also passionate about marketing. In addition, he is an entrepreneur and a huge Chelsea FC fan.
Calvin is a junior majoring in Marketing. He loves technology, social media, and entertainment which all happen to relate to VR and his position in the organization. In his free time, he likes to play piano, drums, and marimba and can tell you the capital of any country.
Director of Outreach
Bristol is a freshman majoring in Emerging Media and Communications with a minor in Marketing. She wants to work in advertising or public relations, and is interested in how technology plays a role in these fields. In her free time, Bristol loves to play ultimate frisbee, cook, and spend time with her friends and their dogs.
John is a sophomore studying Computer Science, and a Research Assistant in the Future Immersive Virtual Environments (FIVE) Lab at UT Dallas, where he develops VR studies comparing virtual interaction techniques. He also currently interns at Cyber Defense Labs where he pursues an interest in computer security. He is the proprietor of PrismaCode, a mobile software studio, and is on the board of the Plano Amateur Radio Klub. During his free time, he can be found socializing with friends, enjoying the outdoors, writing and listening to digital music, and playing epic puzzle games like The Witness and Obduction.
David is a junior majoring in Mechanical Engineering. He works on various entrepreneurial projects, and has held civil engineering internships at Reed, Wills and Benson Co. He’s worked all over the place from food service to RF product design, testing, and troubleshooting. He loves to teach others about the beauty of science, math and virtual reality. When he’s not working, he’s typically playing competitive or creative video games. He also likes programming in C and C++.
Dr. Ryan P. McMahan is an Assistant Professor of Computer Science and of Arts and Technology at UT Dallas. He directs the Future Immersive Virtual Environments (FIVE) Lab. His research focuses on using immersive VR technologies to promote learning and to provide training solutions that are better than real-world exercises. He has several publications on his VR research, including articles in the Communications of the ACM and IEEE Computer. He received his B.S., M.S., and Ph.D. in Computer Science from Virginia Tech 2004, 2007, and 2011, respectively.